GRAVHOUNDS Classes & Character Guide: Roster, Abilities, and Team Roles
Master all five GRAVHOUNDS classes and characters. Explore abilities, base-building perks, combat ratings, and ideal co-op team compositions.
Landing on an unforgiving alien rock with a swarm of hostile predators breathing down your neck requires more than quick reflexes—it demands the right crew. Choosing between the distinct GRAVHOUNDS classes directly shapes how your squad gathers ore, reinforces fortifications, and extracts safely back to orbit. As developer Octopus Panic expands its physics-driven tower defense shooter, mastering each of the bio-engineered canine extractors will mean the difference between a massive payday and total planetary wipeout. Whether you gravitate toward brute demolition or high-speed utility, understanding how these GRAVHOUNDS classes function will guarantee that your mining extraction goes off without a hitch.
Overview of Playable Characters and Archetypes
In GRAVHOUNDS, you step into the mechanical boots of bio-engineered canine laborers deployed across hostile sectors by corporate taskmasters. While every operative comes equipped with a standardized Grav Beam to manipulate the physical environment, haul raw resources, and deploy defensive buildings, each operative represents a specific gameplay archetype.
The roster splits cleanly into roles that cover defensive construction, crowd control, agile scouting, explosive combat, and tactical team support. Community reports indicate that your choice of dog significantly shifts your base stats: some characters move visibly faster across planetary terrain, while others boast heavy shielding, higher impact resistance, and specialized tech suited for planetary mining defense.
| Character | Archetype / Class | Primary Playstyle | Core Kit Focus | Recommended Experience |
|---|---|---|---|---|
| Dozer | Combat Engineer / Tank | Fortification & Heavy Ordnance | Area-of-effect explosives, defensive reinforcement | Beginner-friendly |
| Selene | Scout / Recon Specialist | High Mobility & Objective Rush | Speed traversal, resource gathering, kiting | Intermediate |
| Zane | Vanguard / Disrupter | Crowd Control & Shock Tactics | Physics disruption, shockwave control | Beginner-friendly |
| Finn | Field Specialist / Support | Maintenance & Extraction Tech | Repair efficiency, utility management | Advanced |
| Luna | Combat Marksman | Long-Range Elimination | Elite monster picking, precision suppression | Intermediate |
Detailed Roster Breakdown: Characters and Abilities
Choosing the right hero requires evaluating how their individual toolkit interacts with hostile alien swarms, mining pipelines, and base building.
1. Dozer: The Bulwark and Heavy Demolitions
Dozer serves as the frontline backbone of any serious defensive perimeter. Clad in reinforced industrial armor, Dozer is visibly sturdier and hits with unmatched stopping power, though he suffers from slower base sprint speeds.
- Role: Defensive anchor, line breaker, explosive ordinance.
- Key Abilities:
- Bone Bombs: Dozer lobs heavy explosive ordinances that shatter swarming clusters of ground-based beasts.
- Reinforced Plating: Passive damage absorption that allows Dozer to hold repair positions under direct enemy fire.
- Industrial Slam: A short-range kinetic blast using his modified rig to knock charging predators off defensive perimeters.
2. Selene: The High-Mobility Scout
Selene trades heavy blast shielding for pure agility and tactical speed. In community run-throughs, players frequently rely on Selene to race ahead of the drop ship, survey prospective dig sites, and rapidly connect distant energy pipelines before the first swarm arrives.
- Role: Recon, quick resource courier, flank kiting.
- Key Abilities:
- Thruster Dash: A rapid repositioning burst that clears rough terrain, vertical ledges, and alien ambush traps.
- Signal Beacon: Marks high-yield mineral deposits and reveals hidden subterranean ambushes on team mini-maps.
- Overclock Sprint: Temporarily boosts hauling movement speed when towing bulky mining batteries with the Grav Beam.
[Selene Dash / Scout] ---> [Ping Mineral Vein] ---> [Deploy Quick Tethers]
│
▼
[Bait Wave Away From Dig Site]
3. Zane: The Physics-Driven Disrupter
Zane is designed around maximum physics manipulation and mid-range battlefield chaos. If ground swarms threaten to overrun your drilling rig, Zane can reset the battle lines in an instant.
- Role: Crowd controller, space creator, tactical brawler.
- Key Abilities:
- Shockwave Bark: Unleashes a pressurized acoustic wave that sends light and medium alien units flying through the air.
- Grav Pulse: An environmental pulse that suspends dynamic debris and enemies, rendering them vulnerable to turret crossfire.
- Kinetic Rebound: Delivers bonus kinetic damage when throwing loose rocks and enemy corpses into incoming waves with the Grav Beam.
4. Finn: The Tactical Engineer and Support
Player experience reveals that Finn shines brightest in high-stakes extraction scenarios where equipment wears down under relentless assault. Finn ensures generators stay running, turrets remain loaded, and pipeline leaks are instantly patched.
- Role: Base logistics, rapid turret maintenance, utility booster.
- Key Abilities:
- Nanite Siphon: A sustained beam that rapidly repairs damaged defensive turrets and primary mining excavators.
- Automated Dispenser: Drops deployable ammunition caches and battery cells for squad mates during intense waves.
- Overcharge Matrix: Supercharges nearby automated turrets, drastically raising their rate of fire for a brief defensive window.
5. Luna: The Precision Recon Sniper
Luna rounds out the expanded early-access roster. While other operatives excel in tight melee scuffles or heavy construction, Luna is engineered to neutralize flying aerial terrors and elite armored behemoths from long distances before they breach base walls.
- Role: Anti-air defense, elite target hunter, perimeter watch.
- Key Abilities:
- Piercing Charge: Fires a concentrated high-velocity round capable of penetrating through multiple carapace armor layers.
- Targeting Uplink: Marks a priority target, causing all player and turret ballistic damage against that enemy to critically strike.
- Perimeter Minefield: Scatters proximity shock traps around base blind spots to handle stealthy infiltrators.
Character Stat and Performance Comparison
Understanding base parameters helps match your preferred playstyle to the right class. The values below reflect baseline performance ratings compiled across early-access builds and community testing data.
| Operative | Movement Speed | Armor / Health Pool | Base Building Speed | Swarm Clear | Single-Target DPS |
|---|---|---|---|---|---|
| Dozer | Low (★★☆☆☆) | High (★★★★★) | High (★★★★☆) | High (★★★★★) | Medium (★★★☆☆) |
| Selene | Very High (★★★★★) | Low (★★☆☆☆) | Medium (★★★☆☆) | Low (★★☆☆☆) | Medium (★★★☆☆) |
| Zane | Medium (★★★☆☆) | Medium (★★★☆☆) | Medium (★★★☆☆) | High (★★★★☆) | Medium (★★★☆☆) |
| Finn | Medium (★★★☆☆) | Low (★★☆☆☆) | Very High (★★★★★) | Low (★★☆☆☆) | Low (★★☆☆☆) |
| Luna | High (★★★★☆) | Low (★★☆☆☆) | Low (★★☆☆☆) | Low (★★☆☆☆) | Very High (★★★★★) |
Synergies and Team Compositions
Solo play is entirely viable in GRAVHOUNDS, but assembling a balanced 4-player pack transforms frantic survival into a well-oiled corporate extraction operation. Because individual roles are distinct, your squad composition will heavily dictate your operational strategy.
[ Zane: Crowd Stun ] ──────► [ Dozer: AoE Detonation ]
▲ │
│ ▼
[ Finn: Turret Buff ] ◄────── [ Selene: Fast Loot Courier ]
Optimal 4-Player Pack (The All-Rounder)
This composition balances base construction speed, resource collection rate, and broad wave defense:
- Dozer (Anchor): Guards the primary extractor and takes down heavy alien chargers.
- Finn (Architect): Quickly establishes power grids, maintains generators, and keeps gun turrets functional.
- Selene (Collector): Runs cross-map errands using the Grav Beam to bring rare ore containers back to the hub.
- Zane (Enforcer): Controls wave density, using physics traps and his Shockwave Bark to peel swarms off Finn and Selene.
High-Hazard Duo Combinations
When playing with just two operators, you must ensure both base sustainability and monster clearing are addressed:
| Duo Pair | Strategic Advantage | Tactical Vulnerability | Recommended Difficulty |
|---|---|---|---|
| Dozer + Finn | Unbreakable defensive wall; rapid repairs and heavy AoE wave clear. | Slow resource collection across spread-out nodes. | High Hazard |
| Selene + Zane | Hyper-mobile, flexible, capable of baiting and crowd-controlling swarms. | Fragile base structures; vulnerable during prolonged extractions. | Normal Hazard |
| Dozer + Selene | Perfect speed-and-power balance; Selene feeds resources to Dozer's defense. | Requires strict coordination to prevent base equipment degradation. | Normal to High |
| Luna + Finn | Long-range elimination with impenetrable turret fortifications. | Weak against sudden multi-directional swarm rushes at close quarters. | Specialized Missions |
Research Hub Progression and Class Customization
Between planetary expeditions, your crew returns to the orbital ship hub. Player experience shows that character progression is deeply tied to shipboard research labs where you invest hard-won resources into universal perks, weapon upgrades, and character mods.
To maximize the effectiveness of your chosen GRAVHOUNDS classes, customize your progression along these three core research pillars:
- Grav Beam Enhancements: Upgrading tether range, manipulation pull force, and energy recovery speeds allows scouts and engineers to move structural modules effortlessly.
- Defensive Structural Tech: Unlocks higher tier automated turrets, reinforced fences, and shielded pipe networks that complement builder roles like Finn and Dozer.
- Mod Deck Customization: Equip passive cards to patch character weaknesses—such as slotting sprint stamina cards into Dozer or defensive barrier mods onto Selene.
Check the official GRAVHOUNDS Steam Community Hub for regular Early Access patch notes and community balance discussions.
Leveling Up: Best Mod Deck Builds per Class
Every hound can customize their active kit through collectible mod cards discovered throughout expeditions. The table below highlights top-tier loadout synergies for the primary classes:
| Class | Recommended Mod 1 | Recommended Mod 2 | Recommended Mod 3 | Playstyle Payoff |
|---|---|---|---|---|
| Dozer | Blast Radius Extension | Kinetic Shielding | Heavy Hauler | Massive explosive radius with fortified survivability. |
| Selene | Battery Overcharge | Stamina Recovery | Sprint Shield | Maximum traversal speed for rapid ore harvesting. |
| Zane | Acoustic Resonance | Grav Recovery | Impact Magnet | Chained shockwaves that disrupt large enemy packs. |
| Finn | Nanite Field | Turret Overdrive | Structural Efficiency | Accelerated construction and persistent automated repair aura. |
| Luna | Weakpoint Optics | Armor Piercing | Quick Chamber | One-shot elimination of dangerous aerial and armored foes. |
Extraction Survival Tips for All GRAVHOUNDS Classes
- Keep Moving While Tethering: Never stand completely still while hauling materials with your Grav Beam. Strafe constantly to dodge subterranean burrowers and spitting flyers.
- Layer Your Defensive Chokepoints: Even high-DPS characters like Dozer or Luna will get swamped if walls are breached. Build fallback barricades and arrange crossfire arcs for your turrets.
- Communicate Energy Pipeline Routes: Avoid running fragile energy lines through open monster transit lanes. Protect power grids with stationary turrets or natural geological bottlenecks.
- Time the Extraction Call: Remember that difficulty scales the longer your pack remains boots-on-the-ground. When your mining hoppers are full, trigger extraction before high-tier swarm waves overwhelm your base.
Frequently Asked Questions
What are the main GRAVHOUNDS classes available in the game?
The current Early Access roster features five distinct GRAVHOUNDS classes represented by unique canine operatives: Dozer (Tank/Demolitions), Selene (Scout/Mobility), Zane (Crowd Control/Disrupter), Finn (Support/Engineering), and Luna (Long-Range Combat).
Can I play all GRAVHOUNDS classes effectively in solo mode?
Yes. While the title is tuned around 1–4 player co-op, solo runs are fully supported. Solo players typically favor versatile archetypes like Dozer or Zane, whose strong defensive presence and crowd clear make managing base defense and resource mining manageable without teammates.
How do I switch characters between missions?
You can swap between any unlocked operative in the ship hub before launching a planetary expedition. In the central staging bay, interact with the squad selector console to swap your hound, adjust mod decks, and inspect research upgrades prior to drop-in.
Are individual hound abilities customizable?
While each hound retains signature active skills like Dozer's explosive bone bombs or Zane's shockwave bark, you can substantially alter how those abilities perform by equipping different mod cards and investing in research tree unlocks between matches.
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